Several other departments teach courses related to our field. Below are a few our students have taken.
Exploring Design Thinking (DESIGN 3105)
An overview of concepts, processes and modes of identifying problems and proposing effective solutions from a design-oriented perspective.
Visualization as Thinking (DESIGN 3305)
An overview of concepts, processes and modes of communicating with visual media to effectively generate design proposals.
Human Motor Control and Learning (PSYCH 4309)
Processes underlying the performance, learning, and adaptation of movement skills such as walking, running, driving, drumming, golfing, catching, text editing, and social communication. Selective perception, attention, and memory in the context of action. Multi-limb coordination and multi-tasking.
Organizational Psychology (PSYCH 4522)
Overview of theory, method, and practice of organizational psychology: motivation, job attitudes, leadership, groups, organizational design.
Intro to AI for Non-Majors (CSE 5052)
Survey of the basic concepts and techniques in artificial intelligence, including problem solving, knowledge representation, and machine learning.
Computer Vision (CSE 5524)
Computer vision algorithms for use in human-computer interactive systems; image formation, image features, segmentation, shape analysis, object tracking, motion calculation, and applications.
High Level Vision (PSYCH 5606)
Examines the perceptual processes by which humans and other animals are able to obtain knowledge about the three-dimensional environment.
Intro to Cognitive Sciences (PSYCH 5612)
Cognitive science is an interdisciplinary study of the nature of human thought; psychological, philosophical, linguistic, and artificial intelligence approaches to knowledge representation.
Technology, Efficiency, and Happiness (PSYCH 5620)
Considers various dimensions for evaluating the behavioral effects of any technology: efficiency, safety, time cost, complexity, environmental impact, social impact.
Research Design and Ethnographic Methods (ANTHROP 5650)
Students learn to study anthropological problems through hands on experience with ethnographic methods, critical discussion of issues in ethnographic research and design of an ethnographic study.
Design Research (DESIGN 6100)
Hands-on learning experiences in using and analyzing design research methods, tools and techniques, user-centered design research (applied ethnography, contextual inquiry, evaluative research, usability) and generative design research.
Design Studio (DESIGN 6400)
Hands-on learning experiences in the studio or field. Collaborative teams work to explore, identify and/or solve problems. Topics vary depending on the opportunity for sponsored projects, emerging trends in practice and expertise of instructor.
Operations Management and System Design (PUBHHMP 7683)
This course is designed to introduce students to fundamental theories, principles and practices for designing and managing operations. The course is structured to emphasize the unique aspects of process and system design in the health care organizations and in the community health system, including processes that cross organizational boundaries and include diverse stakeholders.
Psychology of Judgment and Decision Making (PSYCH 7708)
Introductory graduate course on the psychology of judgment and decision making, with a strong emphasis on empirical research. Depending on the instructor, material may include various applications in health, law, economics, environmental issues, and social, cognitive, and clinical psychology.
Action and Decision-Making (PSYCH 7816)
This course will explore control actions and decision making in real-time performance domains such as driving, flying, and dynamic process monitoring to detect unusual behavior. Various control and decision strategies will be explored as real-time analogs of regression, Bayesian, and heuristic styles of decision making.